# Audio credits

- **recordings/casino/card-place-1** — Kenney; CC0-1.0. [Source](https://kenney.nl/assets/casino-audio). Decoded to 48 kHz mono PCM, trimmed silence with 8 ms padding, removed DC offset and applied 4 ms edge fades. Attenuated only if peak exceeded 0.8.
- **recordings/casino/card-place-2** — Kenney; CC0-1.0. [Source](https://kenney.nl/assets/casino-audio). Decoded to 48 kHz mono PCM, trimmed silence with 8 ms padding, removed DC offset and applied 4 ms edge fades. Attenuated only if peak exceeded 0.8.
- **tones/original/phase-change** — Xavier's Games; CC0-1.0. [Source](https://github.com/Jcd1230/xaviers-games). Original deterministic synthesis recipe.
- **tones/wire/your-turn** — Xavier's Games; CC0-1.0. [Source](https://github.com/Jcd1230/xaviers-games). Extracted unchanged tone parameters and deterministic noise seed from Wire Team.
